Programmatically create Storyboard / Window
Hi Xamarin, I'm an experienced WinForms and WPF C# developer. I just got my first mac and I'm busy figuring things out. There is an app that I've written that is heavily plugin based. The WPF version...
View ArticleOpenTK in Xamaric.Mac: How to obtain modern OpenGL graphics context? (e.g....
// Note: I posted this a few hours ago, then tried to make a trivial edit, and it disappeared... so I'm re-posting now... Hi, I am developing a cross-platform graphics application, which uses OpenTK....
View ArticleBeta Channel: Xamarin.Mac 3.2.0, 15.1 (aka "Cycle 10") Feature Preview
Please see the corresponding "Beta Release: 15.1 Beta Preview 1" post on the Release Blog for the details about this release.
View ArticleOpenTK for Mac: How to obtain a modern OpenGL graphics context? (e.g. OpenGL...
Hi, I am developing a cross-platform graphics application, which uses OpenTK. On Windows, I can reference OpenTK and OpenTK.GLControl dlls to initialize my rendering context like this, and in...
View ArticleApp crashes with "Termination Reason: Namespace Codesigning, Code 0x1"
Hi there, as soon as I add a provisioning profile to the "Mac Signing" settings in xamarin studio the app crashes with "Termination Reason: Namespace Codesigning, Code 0x1". If I don“t add a...
View ArticleHow to link 3rd party framework on Xamarin Studio like a Xcode
Dear Xamarin.Mac Guys. I'd like to use 3rd party library as framework on Xamarin.Mac. This library has 4 frameworks as attached screen shot of Xcode. Lib_A.framework, Lib_B.framework, Lib_C.framework...
View ArticleSandboxed TouchID / DeviceOwnerAuthentication CanEvalutePolicy is always false
In short I trying to get TouchID to work in sandboxed app. I am asking for permission like the following using (LAContext aContext = new LAContext()) { NSError aError = null; bool fCanEvaluate =...
View ArticleAzureToDo.Mac sample app building with errors for iMobileServiceTable ,...
Downloaded the AzureToDo.Mac sample to learn how to get a MAC app working with Azure. (I have completed a Xamarin.Forms PCL app and have all device types successfully accessing Azure.) I have then...
View ArticleHow to get Apple Photos details - C#
Hi there, I have few queries: 1) How can I find apple photos path details in Mac using C# (Xamarin.Mac Application)? 2) I need to get full path details of Apple Photos, i have tried to find by - Photos...
View ArticleAnimating the Dock Icon
Hi All, Does anyone know any examples of how to animate the icon in the doc? Specifically, I have a large data load that my app needs to do and I want to show an animated, indeterminate spinner...
View ArticleNSCollectionView 10.11 API ?
I am trying to get a small sample working using the new NSCollectionView 10.11 API trying to use the flow layout, I have views loaded and content appeared to filled in but they appear on the top of...
View ArticleXamarin.Mac and the App Store
Hi All, I'm working on my for app for the AppStore and (I think) it is almost done. I just tried publishing it for the first time today, and I got the following rejection error: Deprecated API Usage -...
View ArticleUsing the Azure MobileServiceClient with Xamarin.Mac (missing assemblies)
Hi there, I made a post yesterday, but it disappeared after I edited it... Introduction I'm having trouble getting the MobileServiceClient working. If I download the sample AzureToDo.Mac app, open the...
View Articlesysdrawing-coregraphics (System.Drawing) support for Unified...
I'd like to announce the release of sysdrawing-coregraphics with support for Unified. sysdrawing-coregraphics is an implementation of much of the System.Drawing API using CoreGraphics for the...
View ArticleHow to integrate HokeyApp in xamarin.mac
Hey guys, Has anyone implemented hockeyapp in xamarin.mac application? As I saw the documentation there is no examples for xamarin.mac. Can anyone describe some details of integration ? Or is there any...
View Articlesysdrawing-coregraphics with XM 4.5
@FrederikTheisen said: I'm trying to convert my project from Xamarin.Mac mobile to Xamarin.Mac 4.5. Now I get errors with drawing. When building it says that System.Drawing.Color is referenced...
View ArticleXamarin.Mac and Joysticks
Hi everybody, Iām looking for the best practise to connect and poll common USB joysticks (their axis values in particular, no gamepads) with Xamarin.Mac for a Mac OS desktop app. I have done quite a...
View ArticleMac app build option unavailable
I'm struggling to find a clear answer to that simple question : what's the path to build an OSX app from a VS c# project? I tried and read about everything... Original project : C# windows form in...
View ArticleBest Practice for File Locations
Hi All, I'm working on an app that mounts a network webdav location as a folder that users can access. The app is done and now I'm just working through my one Mac App Store hurdle. I got a rejection...
View ArticleUsing Azure MobileServiceClient with Xamarin.Mac
Hi there Introduction I'm having trouble getting the MobileServiceClient working. If I download the sample AzureToDo.Mac app, open the project in Visual Studio and attempt to compile without changing...
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