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Programmatically create Storyboard / Window

Hi Xamarin, I'm an experienced WinForms and WPF C# developer. I just got my first mac and I'm busy figuring things out. There is an app that I've written that is heavily plugin based. The WPF version...

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OpenTK in Xamaric.Mac: How to obtain modern OpenGL graphics context? (e.g....

// Note: I posted this a few hours ago, then tried to make a trivial edit, and it disappeared... so I'm re-posting now... Hi, I am developing a cross-platform graphics application, which uses OpenTK....

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Beta Channel: Xamarin.Mac 3.2.0, 15.1 (aka "Cycle 10") Feature Preview

Please see the corresponding "Beta Release: 15.1 Beta Preview 1" post on the Release Blog for the details about this release.

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OpenTK for Mac: How to obtain a modern OpenGL graphics context? (e.g. OpenGL...

Hi, I am developing a cross-platform graphics application, which uses OpenTK. On Windows, I can reference OpenTK and OpenTK.GLControl dlls to initialize my rendering context like this, and in...

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App crashes with "Termination Reason: Namespace Codesigning, Code 0x1"

Hi there, as soon as I add a provisioning profile to the "Mac Signing" settings in xamarin studio the app crashes with "Termination Reason: Namespace Codesigning, Code 0x1". If I don“t add a...

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How to link 3rd party framework on Xamarin Studio like a Xcode

Dear Xamarin.Mac Guys. I'd like to use 3rd party library as framework on Xamarin.Mac. This library has 4 frameworks as attached screen shot of Xcode. Lib_A.framework, Lib_B.framework, Lib_C.framework...

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Sandboxed TouchID / DeviceOwnerAuthentication CanEvalutePolicy is always false

In short I trying to get TouchID to work in sandboxed app. I am asking for permission like the following using (LAContext aContext = new LAContext()) { NSError aError = null; bool fCanEvaluate =...

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AzureToDo.Mac sample app building with errors for iMobileServiceTable ,...

Downloaded the AzureToDo.Mac sample to learn how to get a MAC app working with Azure. (I have completed a Xamarin.Forms PCL app and have all device types successfully accessing Azure.) I have then...

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How to get Apple Photos details - C#

Hi there, I have few queries: 1) How can I find apple photos path details in Mac using C# (Xamarin.Mac Application)? 2) I need to get full path details of Apple Photos, i have tried to find by - Photos...

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Animating the Dock Icon

Hi All, Does anyone know any examples of how to animate the icon in the doc? Specifically, I have a large data load that my app needs to do and I want to show an animated, indeterminate spinner...

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NSCollectionView 10.11 API ?

I am trying to get a small sample working using the new NSCollectionView 10.11 API trying to use the flow layout, I have views loaded and content appeared to filled in but they appear on the top of...

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Xamarin.Mac and the App Store

Hi All, I'm working on my for app for the AppStore and (I think) it is almost done. I just tried publishing it for the first time today, and I got the following rejection error: Deprecated API Usage -...

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Using the Azure MobileServiceClient with Xamarin.Mac (missing assemblies)

Hi there, I made a post yesterday, but it disappeared after I edited it... Introduction I'm having trouble getting the MobileServiceClient working. If I download the sample AzureToDo.Mac app, open the...

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sysdrawing-coregraphics (System.Drawing) support for Unified...

I'd like to announce the release of sysdrawing-coregraphics with support for Unified. sysdrawing-coregraphics is an implementation of much of the System.Drawing API using CoreGraphics for the...

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How to integrate HokeyApp in xamarin.mac

Hey guys, Has anyone implemented hockeyapp in xamarin.mac application? As I saw the documentation there is no examples for xamarin.mac. Can anyone describe some details of integration ? Or is there any...

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sysdrawing-coregraphics with XM 4.5

@FrederikTheisen said: I'm trying to convert my project from Xamarin.Mac mobile to Xamarin.Mac 4.5. Now I get errors with drawing. When building it says that System.Drawing.Color is referenced...

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Xamarin.Mac and Joysticks

Hi everybody, I’m looking for the best practise to connect and poll common USB joysticks (their axis values in particular, no gamepads) with Xamarin.Mac for a Mac OS desktop app. I have done quite a...

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Mac app build option unavailable

I'm struggling to find a clear answer to that simple question : what's the path to build an OSX app from a VS c# project? I tried and read about everything... Original project : C# windows form in...

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Best Practice for File Locations

Hi All, I'm working on an app that mounts a network webdav location as a folder that users can access. The app is done and now I'm just working through my one Mac App Store hurdle. I got a rejection...

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Using Azure MobileServiceClient with Xamarin.Mac

Hi there Introduction I'm having trouble getting the MobileServiceClient working. If I download the sample AzureToDo.Mac app, open the project in Visual Studio and attempt to compile without changing...

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