Currently I'm having an iOS, Andoid and WPF applications.
I use a Windows machine that is connected to a Mac to build their artifacts (ipa,apk,exe).
When I add a Mac application to the build, without checking the option to create a package, the build passes. Otherwise it fails with a compilation error.
If I can build the Mac application from a Windows device successfully, why can't I create a package as well? Is it a local bug or not yet supported? Will it be supported if so and when?
Thanks.
I use a Windows machine that is connected to a Mac to build their artifacts (ipa,apk,exe).
When I add a Mac application to the build, without checking the option to create a package, the build passes. Otherwise it fails with a compilation error.
If I can build the Mac application from a Windows device successfully, why can't I create a package as well? Is it a local bug or not yet supported? Will it be supported if so and when?
Thanks.