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Creating 32bit applications using Xamarin.Mac?

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We need to reference a 32-bit library for the Mac for our application. We changed the architecture i386 but quickly realized that we were referencing Xamarin.Mac which seems to be 64-bit only.

I then took a nostalgic moment and read Miguel's post from 2013 time frame (see below).

http://tirania.org/monomac/archive/2013/Nov-11.html

Now that things have progressed a few years [since that article], it begs the question "Can Xamarin create 32-bit applications for the Mac anymore?" I know it doesn't make much sense since things are going 64-bit, but we have an immediate dependency on a 32-bit library. We were told by the vendor that a 64-bit library is in the works, but will not be ready for another 4-6 months. My guess is that we will not see this new library until 2018.

Thoughts?


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