Hello Xamarin folk ^_^
I have a fairly memory hungry game for which I'm trying to improve MacOS support, there is just this nagging little missing piece of the puzzle that causes some major showstoppers for me.
Due to the memory requirements I have to run the game as a 64 bit application and thus I cannot use System.Windows.Forms as it is not supported by mono.
I don't need any complicated UI Framework, in fact I really just have 3 really simple needs
- Setting and Retrieving plain text from the clipboard
- Retrieving the screen width and height
- Show simple a message box of some kind (although i could live without this one)
Is there anyway I could just add a .dll reference to have access to these features, and if yes are there any examples for this? I looked for about 2 hours now and there seems no easy solution to this
The more minimal i can achieve this the better. Ideally I would love to just have a 50 kilobyte .dll shipping with the game that does just what i need.